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AI Insights · Timothy · October 2021

Top Historical Games on iOS in Turkey Q3 2021

Discover the performance of the top 5 historical games on iOS in Turkey during Q3 2021, including weekly trends in downloads, revenue, and active users.

Top Historical Games on iOS in Turkey Q3 2021

During the third quarter of 2021, the top historical games on the iOS platform in Turkey demonstrated varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of these top 5 games, based on data from Sensor Tower.

Rise of Kingdoms saw fluctuations in its weekly revenue, starting at approximately $19.3K at the beginning of the quarter and peaking at around $36.8K in mid-August. Weekly downloads for the game varied, with a high of 1.2K in mid-July and a low of 714 in mid-September. Active users started at 14.4K in late June, rising to a peak of around 16K in mid-July, before gradually declining to about 12.1K by the end of September.

Game of Sultans experienced a significant weekly revenue peak of $23K in mid-July, with other weeks generally ranging between $13K and $16K. The downloads showed a sharp decline from 3.4K at the end of June to around 663 in early September. Active users also saw a decline from 33.7K in late June to approximately 25.7K by the end of September, despite some fluctuations throughout the quarter.

Days of Empire exhibited steady weekly revenue, starting at around $9.6K and reaching approximately $11.4K by the end of September. Weekly downloads remained low, with numbers hovering around 100 to 177 throughout the quarter. Active users showed a slight decline from 6.2K in late June to about 5.3K by the end of September.

Royal Match from Dream Games showed a strong performance in Q3 2021. Weekly revenue increased from $2.8K at the end of June to around $6.5K by the end of September. Downloads were robust, peaking at 11K in early September, while active users saw significant growth from 27.6K in late June to 55.2K by early September, before slightly declining to 53.2K by the end of the month.

Rise of Castles: Fire and War had a varied performance with weekly revenue peaking at $7.5K in mid-July and generally ranging between $2.2K and $5.7K for the rest of the quarter. Downloads peaked at 2.6K in late August, and active users increased from 3.6K in late June to a peak of 7.6K in late August, before slightly declining to around 5.9K by the end of September.

For more comprehensive insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021